Zenithal and volumetric highlighting: how to paint it, with paint ramps

Zenithal highlighting paints a model as if it were lit by a single light directly overhead, the way the sun lights things at noon (the zenith is the point straight above you). Surfaces facing up are lightest, surfaces facing down are darkest, and every panel, fold and muscle gets its own small gradient from dark at the bottom to light at the top.

Volumetric highlighting is the same idea taken further: each separate shape (a shoulder pad, a fold of cloth, a helmet) is treated as its own volume and given its own light-to-dark gradient. Many painters start with a zenithal spray of white over black primer to map the light, then glaze or layer colour on top. The steps below are for painting the light in with paint, which works over any primer.

Build this ramp on the colour wheel

Blue armour: the target ramp from this guide.

What you need

Step by step

These are the 7 steps the Ramps mode uses for zenithal and volumetric highlights, darkest first, with the target colour of each step for the blue armour. Thin each paint to the consistency of milk and let each layer dry before the next. The paint lists below give the closest real paint in each brand.

  1. 1. Deep shadowThe underside of each panel or fold, facing the ground, and the deepest recesses.
  2. 2. ShadowBlend the shadow up from the deep shadow into the base on the lower part of each shape.
  3. 3. BaseCover the whole area in the base colour, or the middle of each shape if you started with the shadows.
  4. 4. Highlight 1The upper two thirds of each panel or fold.
  5. 5. Highlight 2The upper third, on the tops of folds and panels.
  6. 6. Highlight 3The highest ridges and the tops of the upper panels.
  7. 7. Top highlightOnly the highest points, nearest the light: the top of the head, shoulders, the crests of the highest folds.

The colour behind the ramp

A zenithal ramp is mostly about value: the hue stays the same, the lights rise toward lightness 92 and the shadows drop to about a third of the base's lightness. Saturation drops at both ends, to about 60% in the deepest shadow and to about a third at the top highlight, which keeps the extremes from looking garish.

The ramp has more highlight steps than shadow steps on purpose. From the tabletop, most of what you see of a model is its top half, so the steps you can see best are the highlights. That also means the whole model reads as lit from above, which helps the eye make sense of its shape from a distance.

For extra depth, lean the deepest shadow toward the colour's complement (an option on the wheel): a blue with a hint of orange-brown in the shadows, a red with a hint of green. See the colour theory guide for why that works.

0255075100Deep shadow: lightness 12 1Shadow: lightness 23 2Base: lightness 34 3Highlight 1: lightness 49 4Highlight 2: lightness 63 5Highlight 3: lightness 78 6Top highlight: lightness 86 7

Bars: the lightness of each step of the blue armour ramp, from 0 (black) to 100 (white), in the step's own colour. Dashed line: its saturation (CIELAB chroma). Numbers match the steps above and the table below.

#StepLightnessSaturationHue shift
1Deep shadow12240°
2Shadow23320°
3Base34400°
4Highlight 149360°
5Highlight 263310°
6Highlight 378270°
7Top highlight86140°

Lightness and saturation are CIELAB values; hue shift is how far each step's hue turns from the base, in CIELAB degrees (– where a step is too grey to have a hue).

How the Ramps mode builds it

In Zenithal mode, tap your base colour. The two shadow steps run evenly from about a third of your paint's lightness (never below 6) up to it, keeping 60% to 100% of its saturation. The highlights climb toward lightness 92, losing some saturation as they go, and the top highlight is 85% of the way from your paint to lightness 95, at a third of its saturation. The hue doesn't change.

Seven steps give you three highlights (Highlight 1, 2 and 3); five steps give you one. Lean the deepest shadow to the complement gives the darkest step a dark, dull version of the complement instead.

Every technique then picks real paints the same way: for each step it finds the nearest paint among the ones shown on the wheel, by ΔE with lightness counted 1.6 times as much as colour (value contrast is what sells a ramp), and never uses the same paint twice. Only opaque paints are used: no metallics, washes, contrast paints, inks, glazes, primers or fluorescents. Each step is graded Close (ΔE under 6), Fair (under 12) or Loose.

Using it on the wheel

  1. Open the colour wheel and pick Ramps above the wheel, then Zenithal and volumetric highlights under Technique (or open it straight in this mode).
  2. Choose 5 or 7 steps; 5 steps leaves out some of the in-between steps for a quicker ramp.
  3. Tap your base colour on the wheel, or in the neutrals list under it. If it's a metallic or effect paint, the ramp starts from the nearest opaque paint instead.
  4. Untick brands and ranges you don't want, or tick Matches from my paints only once your collection is set up, to build the ramp from the paints you own.
  5. Tap ↻ on a step to try the next nearest paint, then Save as recipe to keep the ramp, with the step notes above, in your recipes.

Common mistakes

The best paints for zenithal and volumetric highlights, brand by brand

Each ramp below is built the way the Ramps mode builds one: the same target colours, then the nearest opaque paint in each brand for each step. ΔE says how far each paint is from its target: close is under 6, fair under 12. Swatch colours are estimates, so test the ramp on a spare model first. On the wheel you can build the same ramp from any paint, or only from the paints you own.

Blue armour

Target ramp (darkest to lightest):

Closest fit overall: Citadel / Warhammer (average ΔE 5.4 per step).

Army Painter

  1. Triumphant NavyDeep shadow · Warpaints Fanatic · ΔE 7, fair
  2. Omega BlueShadow · Warpaints Air · ΔE 5, close
  3. Ultramarine BlueBase · Warpaints Fanatic · ΔE 5, close
  4. Alpha BlueHighlight 1 · Warpaints Fanatic · ΔE 4, close
  5. Baron BlueHighlight 2 · Warpaints Fanatic · ΔE 3, close
  6. Augur BlueHighlight 3 · Warpaints Fanatic · ΔE 10, fair
  7. Kraken LavenderTop highlight · Warpaints Fanatic · ΔE 7, fair

Citadel / Warhammer

  1. Ultramar Blue (T1)Deep shadow · Tone Pro · ΔE 3, close
  2. Night Lords BlueShadow · Colour: Base · ΔE 2, close
  3. Altdorf Guard BlueBase · Colour: Layer · ΔE 2, close
  4. Shalaxi Violet (T4)Highlight 1 · Tone Pro · ΔE 3, close
  5. Shalaxi Violet (T5)Highlight 2 · Tone Pro · ΔE 3, close
  6. Lucius LilacHighlight 3 · Colour: Dry · ΔE 12, loose
  7. Corax WhiteTop highlight · Colour: Base · ΔE 12, loose

Pro Acryl

  1. Dark Navy Blue (AMP-005)Deep shadow · Standard / Signature / AMP · ΔE 5, close
  2. Prussian Blue (E005)Shadow · Expert Acrylics · ΔE 6, close
  3. Blue (005)Base · Standard / Signature / AMP · ΔE 11, fair
  4. Primary Cyan (E014)Highlight 1 · Expert Acrylics · ΔE 12, fair
  5. Faded Ultramarine (013)Highlight 2 · Standard / Signature / AMP · ΔE 3, close
  6. White Blue (S04)Highlight 3 · Standard / Signature / AMP · ΔE 24, loose
  7. Bright Neutral Grey (045)Top highlight · Standard / Signature / AMP · ΔE 18, loose

Vallejo

  1. Royal Purple (72.016)Deep shadow · Game Color · ΔE 12, fair
  2. Dark Blue (70.930)Shadow · Model Color · ΔE 3, close
  3. Imperial Blue (72.020)Base · Game Color · ΔE 3, close
  4. Ultramarine Blue (72.022)Highlight 1 · Game Color · ΔE 4, close
  5. Elfic Blue (72.117)Highlight 2 · Game Color · ΔE 8, fair
  6. Lustful Purple (72.114)Highlight 3 · Game Color · ΔE 16, loose
  7. Glacier Blue (72.095)Top highlight · Game Color · ΔE 8, fair

AK Interactive

  1. Imperial Blue (AK11180)Deep shadow · 3rd Gen Standard · ΔE 9, fair
  2. Clear Blue (AK11214)Shadow · 3rd Gen Standard · ΔE 4, close
  3. Power Blue (AK17026)Base · AK Quick Gen · ΔE 9, fair
  4. Lavender (AK17004)Highlight 1 · AK Quick Gen · ΔE 14, loose
  5. RAF Azure Blue (AK11845)Highlight 2 · 3rd Gen Air Series · ΔE 11, fair
  6. Air Superiority Blue FS 35450 (AK11879)Highlight 3 · 3rd Gen Air Series · ΔE 21, loose
  7. WWI German Light Blue (AK11806)Top highlight · 3rd Gen Air Series · ΔE 9, fair

Two Thin Coats

  1. Von Evile PurpleDeep shadow · Triads: shadows · ΔE 13, loose
  2. Amethyst RayneShadow · Triads: shadows · ΔE 15, loose
  3. Eldar RobeBase · Triads: shadows · ΔE 7, fair
  4. Leviathan BlueHighlight 1 · Triads: highlights · ΔE 9, fair
  5. Celestial BlueHighlight 2 · Triads: highlights · ΔE 12, fair
  6. Amulet PurpleHighlight 3 · Brights · ΔE 13, loose
  7. Decadent PurpleTop highlight · Triads: highlights · ΔE 8, fair

Tamiya

  1. Dark Mica Blue (TS-64)Deep shadow · TS Spray · ΔE 11, fair
  2. Royal Blue (X-3)Shadow · X Gloss Acrylic · ΔE 7, fair
  3. Racing Blue (TS-51)Base · TS Spray · ΔE 9, fair
  4. Blue Violet (PS-35)Highlight 1 · PS Spray (polycarbonate) · ΔE 4, close
  5. Blue Violet (TS-57)Highlight 2 · TS Spray · ΔE 14, loose
  6. Smoke (TS-71)Highlight 3 · TS Spray · ΔE 24, loose
  7. Insignia White (US Navy) (AS-20)Top highlight · AS Spray (aircraft) · ΔE 18, loose

Scale75

  1. Deep Blue (SC55)Deep shadow · Scalecolor · ΔE 9, fair
  2. Navy Blue (SC54)Shadow · Scalecolor · ΔE 3, close
  3. Tesla Blue (SC52)Base · Scalecolor · ΔE 10, fair
  4. Braineater Azure (SFG12)Highlight 1 · Fantasy & Games · ΔE 6, close
  5. Lendanis Grey (SFG32)Highlight 2 · Fantasy & Games · ΔE 20, loose
  6. Artic Blue (Artist)Highlight 3 · Scalecolor Artist · ΔE 21, loose
  7. Artic Blue (SC05)Top highlight · Scalecolor · ΔE 15, loose

Green Stuff World

  1. Abyss Blue (1791)Deep shadow · Acrylic Colors · ΔE 6, fair
  2. Lapislazuli (3225)Shadow · Acrylic Colors · ΔE 6, fair
  3. Blue Base (4115)Base · Opaque Colors · ΔE 9, fair
  4. Summersea Blue (1793)Highlight 1 · Acrylic Colors · ΔE 14, loose
  5. Mead Violet (4131)Highlight 2 · Opaque Colors · ΔE 18, loose
  6. Glazier Blue (4127)Highlight 3 · Opaque Colors · ΔE 11, fair
  7. Gypsum White (4128)Top highlight · Opaque Colors · ΔE 16, loose

Red cloak

Target ramp (darkest to lightest):

Closest fit overall: Army Painter (average ΔE 6.6 per step).

Army Painter

  1. Dry BloodDeep shadow · Warpaints Fanatic · ΔE 6, fair
  2. Chaotic RedShadow · Warpaints Air · ΔE 10, fair
  3. Resplendent RedBase · Warpaints Fanatic · ΔE 4, close
  4. Topaz SkinHighlight 1 · Warpaints Fanatic · ΔE 3, close
  5. Agate SkinHighlight 2 · Warpaints Fanatic · ΔE 7, fair
  6. Tourmaline SkinHighlight 3 · Warpaints Fanatic · ΔE 9, fair
  7. Opal SkinTop highlight · Warpaints Fanatic · ΔE 6, fair

Citadel / Warhammer

  1. Bloodtoof Red (T1)Deep shadow · Tone Pro · ΔE 9, fair
  2. Khorne RedShadow · Colour: Base · ΔE 5, close
  3. Carmine Blades (T4)Base · Tone Pro · ΔE 6, fair
  4. Tuskgor FurHighlight 1 · Colour: Layer · ΔE 7, fair
  5. Celestine Skin (T1)Highlight 2 · Tone Pro · ΔE 12, loose
  6. Celestine Skin (T4)Highlight 3 · Tone Pro · ΔE 13, loose
  7. Deepkin FleshTop highlight · Colour: Layer · ΔE 14, loose

Pro Acryl

  1. Black Red (AMP-004)Deep shadow · Standard / Signature / AMP · ΔE 11, fair
  2. Dark Crimson (S19)Shadow · Standard / Signature / AMP · ΔE 5, close
  3. Alizarin Crimson Hue (E022)Base · Expert Acrylics · ΔE 8, fair
  4. Beige Red (S05)Highlight 1 · Standard / Signature / AMP · ΔE 18, loose
  5. Red Oxide Tint (E018)Highlight 2 · Expert Acrylics · ΔE 14, loose
  6. Advanced Flesh Tone (S17)Highlight 3 · Standard / Signature / AMP · ΔE 14, loose
  7. Pale Pink (043)Top highlight · Standard / Signature / AMP · ΔE 5, close

Vallejo

  1. Nocturnal Red (72.111)Deep shadow · Game Color · ΔE 12, loose
  2. Red (70.926)Shadow · Model Color · ΔE 8, fair
  3. Carmine Red (70.908)Base · Model Color · ΔE 2, close
  4. Faded Red (70.747)Highlight 1 · Model Color · ΔE 4, close
  5. Salmon Rose (70.835)Highlight 2 · Model Color · ΔE 4, close
  6. Rosy Flesh (72.100)Highlight 3 · Game Color · ΔE 11, fair
  7. Pale Flesh (72.003)Top highlight · Game Color · ΔE 14, loose

AK Interactive

  1. RAL 8013 Rotbraun (AK11329)Deep shadow · 3rd Gen AFV Series · ΔE 4, close
  2. Wine Red (AK11096)Shadow · 3rd Gen Standard · ΔE 3, close
  3. Infernal Red (AK17037)Base · AK Quick Gen · ΔE 8, fair
  4. Bordeaux Red (AK11094)Highlight 1 · 3rd Gen Standard · ΔE 7, fair
  5. Brown Rose (AK11063)Highlight 2 · 3rd Gen Standard · ΔE 11, fair
  6. Sickly Pink (AK11060)Highlight 3 · 3rd Gen Standard · ΔE 12, fair
  7. Pastel Pink (AK11059)Top highlight · 3rd Gen Pastel · ΔE 14, loose

Two Thin Coats

  1. Berserker RedDeep shadow · Triads: shadows · ΔE 4, close
  2. Boar HideShadow · Triads: midtones · ΔE 15, loose
  3. Sanguine ScarletBase · Triads: midtones · ΔE 8, fair
  4. Rust OrangeHighlight 1 · Triads: shadows · ΔE 8, fair
  5. Evil Eye RedHighlight 2 · Triads: highlights · ΔE 12, fair
  6. Neo PinkHighlight 3 · Triads: highlights · ΔE 25, loose
  7. Ivory TuskTop highlight · Triads: midtones · ΔE 16, loose

Tamiya

  1. Maroon (TS-11)Deep shadow · TS Spray · ΔE 13, loose
  2. Hull Red (XF-9)Shadow · XF Flat Acrylic · ΔE 18, loose
  3. Dull Red (TS-33)Base · TS Spray · ΔE 17, loose
  4. Flat Earth (XF-52)Highlight 1 · XF Flat Acrylic · ΔE 14, loose
  5. Tan (USAF) (AS-15)Highlight 2 · AS Spray (aircraft) · ΔE 28, loose
  6. Pink (TS-25)Highlight 3 · TS Spray · ΔE 23, loose
  7. Insignia White (US Navy) (AS-20)Top highlight · AS Spray (aircraft) · ΔE 19, loose

Scale75

  1. Brown Leather (SC31)Deep shadow · Scalecolor · ΔE 11, fair
  2. Deep Red (SC35)Shadow · Scalecolor · ΔE 12, fair
  3. Mayhem Red (SFG03)Base · Fantasy & Games · ΔE 7, fair
  4. Kalahari Orange (SC14)Highlight 1 · Scalecolor · ΔE 16, loose
  5. Orcish Dermis (SFG19)Highlight 2 · Fantasy & Games · ΔE 2, close
  6. Pink Flesh (SC21)Highlight 3 · Scalecolor · ΔE 9, fair
  7. Pale Skin (SC17)Top highlight · Scalecolor · ΔE 7, fair

Green Stuff World

  1. Choco Brown (1831)Deep shadow · Acrylic Colors · ΔE 7, fair
  2. Redwood Brown (1832)Shadow · Acrylic Colors · ΔE 12, fair
  3. Sangria Red (1789)Base · Acrylic Colors · ΔE 8, fair
  4. Dark Rose Tan (4119)Highlight 1 · Opaque Colors · ΔE 11, fair
  5. Flesh Rose (3216)Highlight 2 · Acrylic Colors · ΔE 11, fair
  6. Pale Flesh (1844)Highlight 3 · Acrylic Colors · ΔE 12, fair
  7. Whitecap Beige (3259)Top highlight · Acrylic Colors · ΔE 13, loose

Green fatigues

Target ramp (darkest to lightest):

Closest fit overall: Army Painter (average ΔE 5.5 per step).

Army Painter

  1. Midnight Olive (Vol. 2)Deep shadow · John Blanche Vol. 1-4 · ΔE 13, loose
  2. Woodland CamoShadow · Warpaints Fanatic · ΔE 11, fair
  3. Gremlin GreenBase · Warpaints Air · ΔE 4, close
  4. Olive DrabHighlight 1 · Warpaints Fanatic · ΔE 1, close
  5. Necrotic FleshHighlight 2 · Warpaints Air · ΔE 2, close
  6. Grotesque GreenHighlight 3 · Warpaints Fanatic · ΔE 1, close
  7. Bleached BoneTop highlight · Warpaints Air · ΔE 7, fair

Citadel / Warhammer

  1. Hierotek Green (T1)Deep shadow · Tone Pro · ΔE 13, loose
  2. Caliban GreenShadow · Colour: Base · ΔE 12, loose
  3. Straken GreenBase · Colour: Layer · ΔE 5, close
  4. Kasrkin Green (T4)Highlight 1 · Tone Pro · ΔE 6, close
  5. Kasrkin Green (T5)Highlight 2 · Tone Pro · ΔE 5, close
  6. WraithboneHighlight 3 · Colour: Base · ΔE 10, fair
  7. Wrack WhiteTop highlight · Colour: Dry · ΔE 9, fair

Pro Acryl

  1. Black Green (057)Deep shadow · Standard / Signature / AMP · ΔE 15, loose
  2. Dark Yellow Green (S06)Shadow · Standard / Signature / AMP · ΔE 8, fair
  3. Camo Green (020)Base · Standard / Signature / AMP · ΔE 7, fair
  4. Grey Green (AMP-022)Highlight 1 · Standard / Signature / AMP · ΔE 22, loose
  5. Faded Green (066)Highlight 2 · Standard / Signature / AMP · ΔE 9, fair
  6. Bright Pale Green (058)Highlight 3 · Standard / Signature / AMP · ΔE 8, fair
  7. Ivory (023)Top highlight · Standard / Signature / AMP · ΔE 8, fair

Vallejo

  1. Extra Dark Green (70.896)Deep shadow · Model Color · ΔE 11, fair
  2. Uniform Green (70.922)Shadow · Model Color · ΔE 7, fair
  3. Olive Green (70.967)Base · Model Color · ΔE 9, fair
  4. Pale Green (71.095)Highlight 1 · Model Air · ΔE 5, close
  5. IJA Light Grey Green (71.321)Highlight 2 · Model Air · ΔE 11, fair
  6. Light Blue (71.328)Highlight 3 · Model Air · ΔE 11, fair
  7. Insignia White (71.279)Top highlight · Model Air · ΔE 2, close

AK Interactive

  1. Command Green (AK11155)Deep shadow · 3rd Gen Standard · ΔE 6, fair
  2. Russian Green 4BO (AK11368)Shadow · 3rd Gen AFV Series · ΔE 5, close
  3. Olive Green (AK11147)Base · 3rd Gen Standard · ΔE 4, close
  4. WWI German Light Green (AK11802)Highlight 1 · 3rd Gen Air Series · ΔE 6, fair
  5. Green Sky (AK11134)Highlight 2 · 3rd Gen Standard · ΔE 11, fair
  6. APC Interior Light Green (FS24533) (AK11345)Highlight 3 · 3rd Gen AFV Series · ΔE 3, close
  7. AE-9/AII Light Grey (AK11908)Top highlight · 3rd Gen Air Series · ΔE 8, fair

Two Thin Coats

  1. Doom Death BlackDeep shadow · Triads: shadows · ΔE 22, loose
  2. Emerald GreenShadow · Triads: midtones · ΔE 16, loose
  3. Ethereal GreenBase · Triads: highlights · ΔE 14, loose
  4. Ranger CloakHighlight 1 · Triads: midtones · ΔE 7, fair
  5. Contagion GreenHighlight 2 · Triads: shadows · ΔE 8, fair
  6. Zombie RotHighlight 3 · Triads: midtones · ΔE 14, loose
  7. Trooper WhiteTop highlight · Triads: highlights · ΔE 8, fair

Tamiya

  1. NATO Black (XF-69)Deep shadow · XF Flat Acrylic · ΔE 21, loose
  2. Dark Green 2 (RAF) (XF-81)Shadow · XF Flat Acrylic · ΔE 10, fair
  3. Light Green (Luftwaffe) (AS-23)Base · AS Spray (aircraft) · ΔE 5, close
  4. Flat Green (XF-5)Highlight 1 · XF Flat Acrylic · ΔE 15, loose
  5. Gray Green (XF-76)Highlight 2 · XF Flat Acrylic · ΔE 12, loose
  6. Gray Green (AS-29)Highlight 3 · AS Spray (aircraft) · ΔE 10, fair
  7. J.A. Gray (XF-14)Top highlight · XF Flat Acrylic · ΔE 5, close

Scale75

  1. Moss Green (Artist)Deep shadow · Scalecolor Artist · ΔE 10, fair
  2. Light Moss Green (Artist)Shadow · Scalecolor Artist · ΔE 7, fair
  3. Ardennes Green (SC45)Base · Scalecolor · ΔE 13, loose
  4. Sherwood Green (SC44)Highlight 1 · Scalecolor · ΔE 18, loose
  5. Undead Flesh (SFG13)Highlight 2 · Fantasy & Games · ΔE 8, fair
  6. Mojave White (SC62)Highlight 3 · Scalecolor · ΔE 13, loose
  7. Nacar (SC02)Top highlight · Scalecolor · ΔE 5, close

Green Stuff World

  1. Military Green (1848)Deep shadow · Acrylic Colors · ΔE 7, fair
  2. Gangrene (1851)Shadow · Acrylic Colors · ΔE 7, fair
  3. Putrid Green (4113)Base · Opaque Colors · ΔE 10, fair
  4. Yoda Green (3232)Highlight 1 · Acrylic Colors · ΔE 14, loose
  5. Donkey Grey (4130)Highlight 2 · Opaque Colors · ΔE 21, loose
  6. Deck Grey (1885)Highlight 3 · Acrylic Colors · ΔE 16, loose
  7. Moon Mist Grey (3240)Top highlight · Acrylic Colors · ΔE 10, fair

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