How to edge highlight miniatures, with paint ramps

Edge highlighting paints a thin line of a lighter colour along the edges of armour panels, weapons, vehicles and anything else with hard corners. It is the quickest way to make a model look sharp and finished on the tabletop, and it is the classic way to paint power armour and tanks.

An edge catches more light than the flat surfaces either side of it, so a light line along it tells the eye where one surface ends and the next begins. One edge highlight is enough for a battle-ready army; two or three get finer and lighter for display pieces.

Build this ramp on the colour wheel

Black armour: the target ramp from this guide.

What you need

Step by step

These are the 4 steps the Ramps mode uses for edge highlights, darkest first, with the target colour of each step for the black armour. Thin each paint to the consistency of milk and let each layer dry before the next. The paint lists below give the closest real paint in each brand.

  1. 1. BaseThe base colour, already painted. Shade it first if you like: a wash in the recesses makes the edges stand out more.
  2. 2. Edge 1Run a line along every edge and raised line with the side of the brush. Drag the brush along the edge rather than painting with the tip.
  3. 3. Edge 2A thinner line inside the first, only on the edges that face the light (usually the top edges).
  4. 4. Fine edgeDots on the corners and the sharpest, highest edges: the points of a shoulder pad, the tips of a helmet crest, the corners of a vehicle hull.

The colour behind the ramp

Edge highlights are about value contrast. The edges rise from your base colour toward lightness 90, and the fine edge goes 85% of the way to near-white. Their saturation drops a little at each step (and to a third of the base's at the fine edge) so the edges look lit rather than like a different, brighter colour.

A common trap is edging with a colour that is the same lightness as the base but more saturated: it looks like piping, not light. Another is going straight to white: a pure white edge on dark blue looks like a chalk line. The steps in between keep it believable.

Black is a special case. A pure grey edge on black can look cold and flat, so many painters edge black with a dark blue-grey or a dark brown-grey to give it a little colour. You can tap a slightly coloured near-black on the wheel to get that.

0255075100Base: lightness 18 1Edge 1: lightness 42 2Edge 2: lightness 66 3Fine edge: lightness 84 4

Bars: the lightness of each step of the black armour ramp, from 0 (black) to 100 (white), in the step's own colour. Dashed line: its saturation (CIELAB chroma). Numbers match the steps above and the table below.

#StepLightnessSaturationHue shift
1Base183–
2Edge 1423–
3Edge 2663–
4Fine edge841–

Lightness and saturation are CIELAB values; hue shift is how far each step's hue turns from the base, in CIELAB degrees (– where a step is too grey to have a hue).

How the Ramps mode builds it

In Edge highlights mode, tap your base colour. There are no shadow steps, since edging goes on top of a finished base. The edges climb from your paint toward lightness 90, losing a little saturation at each step, and the fine edge is 85% of the way from your paint to lightness 96, at a third of its saturation. The hue doesn't change.

The Steps setting reads 2 edges or 3 edges: 2 edges gives one edge highlight and a fine edge, 3 edges gives two edge highlights and a fine edge. There is no tint option for edges.

Every technique then picks real paints the same way: for each step it finds the nearest paint among the ones shown on the wheel, by ΔE with lightness counted 1.6 times as much as colour (value contrast is what sells a ramp), and never uses the same paint twice. Only opaque paints are used: no metallics, washes, contrast paints, inks, glazes, primers or fluorescents. Each step is graded Close (ΔE under 6), Fair (under 12) or Loose.

Using it on the wheel

  1. Open the colour wheel and pick Ramps above the wheel, then Edge highlights under Technique (or open it straight in this mode).
  2. Choose 2 or 3 edges.
  3. Tap your base colour on the wheel, or in the neutrals list under it. If it's a metallic or effect paint, the ramp starts from the nearest opaque paint instead.
  4. Untick brands and ranges you don't want, or tick Matches from my paints only once your collection is set up, to build the ramp from the paints you own.
  5. Tap ↻ on a step to try the next nearest paint, then Save as recipe to keep the ramp, with the step notes above, in your recipes.

Common mistakes

The best paints for edge highlights, brand by brand

Each ramp below is built the way the Ramps mode builds one: the same target colours, then the nearest opaque paint in each brand for each step. ΔE says how far each paint is from its target: close is under 6, fair under 12. Swatch colours are estimates, so test the ramp on a spare model first. On the wheel you can build the same ramp from any paint, or only from the paints you own.

Black armour

Target ramp (darkest to lightest):

Closest fit overall: Vallejo (average ΔE 2.6 per step).

Army Painter

  1. Ironclad Grey (Vol. 1)Base · John Blanche Vol. 1-4 · ΔE 3, close
  2. Regiment GreyEdge 1 · Warpaints Air · ΔE 3, close
  3. Shark WhiteEdge 2 · Warpaints Air · ΔE 7, fair
  4. Brigade GreyFine edge · Warpaints Fanatic · ΔE 2, close

Citadel / Warhammer

  1. Gnarlwood (T1)Base · Tone Pro · ΔE 7, fair
  2. Enrapturess Dusk (T4)Edge 1 · Tone Pro · ΔE 6, close
  3. Blackstone Void (T4)Edge 2 · Tone Pro · ΔE 3, close
  4. Corax WhiteFine edge · Colour: Base · ΔE 4, close

Pro Acryl

  1. Blue Black (056)Base · Standard / Signature / AMP · ΔE 9, fair
  2. Slate Grey (AMP-013)Edge 1 · Standard / Signature / AMP · ΔE 3, close
  3. Cool Grey (AMP-002)Edge 2 · Standard / Signature / AMP · ΔE 4, close
  4. Bright Neutral Grey (045)Fine edge · Standard / Signature / AMP · ΔE 7, fair

Vallejo

  1. NATO Black (71.251)Base · Model Air · ΔE 2, close
  2. London Grey (70.836)Edge 1 · Model Color · ΔE 1, close
  3. Sky Grey (70.989)Edge 2 · Model Color · ΔE 3, close
  4. White Grey (70.993)Fine edge · Model Color · ΔE 4, close

AK Interactive

  1. Soft Black (AK17050)Base · AK Quick Gen · ΔE 2, close
  2. Field Grey (AK17072)Edge 1 · AK Quick Gen · ΔE 3, close
  3. White Shadow (AK17043)Edge 2 · AK Quick Gen · ΔE 2, close
  4. AE-9/AII Light Grey (AK11908)Fine edge · 3rd Gen Air Series · ΔE 5, close

Two Thin Coats

  1. Doom Death BlackBase · Triads: shadows · ΔE 6, fair
  2. Dungeon Stone GreyEdge 1 · Triads: highlights · ΔE 3, close
  3. Carcharodon GreyEdge 2 · Triads: midtones · ΔE 5, close
  4. Ivory TuskFine edge · Triads: midtones · ΔE 8, fair

Tamiya

  1. NATO Black (XF-69)Base · XF Flat Acrylic · ΔE 6, fair
  2. Khaki Drab (XF-51)Edge 1 · XF Flat Acrylic · ΔE 4, close
  3. Dark Sea Gray (XF-54)Edge 2 · XF Flat Acrylic · ΔE 3, close
  4. Insignia White (US Navy) (AS-20)Fine edge · AS Spray (aircraft) · ΔE 5, close

Scale75

  1. Abyssal Blue (SC08)Base · Scalecolor · ΔE 4, close
  2. Anthracite Gray (SC04)Edge 1 · Scalecolor · ΔE 1, close
  3. Lendanis Grey (SFG32)Edge 2 · Fantasy & Games · ΔE 11, fair
  4. Nacar (SC02)Fine edge · Scalecolor · ΔE 9, fair

Green Stuff World

  1. Blackroot Grey (3233)Base · Acrylic Colors · ΔE 3, close
  2. Dark Concrete (4126)Edge 1 · Opaque Colors · ΔE 4, close
  3. Moonstone Grey (1837)Edge 2 · Acrylic Colors · ΔE 3, close
  4. Moon Mist Grey (3240)Fine edge · Acrylic Colors · ΔE 7, fair

Blue armour

Target ramp (darkest to lightest):

Closest fit overall: Army Painter (average ΔE 6.0 per step).

Army Painter

  1. Ultramarine BlueBase · Warpaints Fanatic · ΔE 5, close
  2. Alpha BlueEdge 1 · Warpaints Fanatic · ΔE 2, close
  3. Storm WolfEdge 2 · Warpaints Air · ΔE 10, fair
  4. Kraken LavenderFine edge · Warpaints Fanatic · ΔE 7, fair

Citadel / Warhammer

  1. Altdorf Guard BlueBase · Colour: Layer · ΔE 2, close
  2. Shalaxi Violet (T4)Edge 1 · Tone Pro · ΔE 5, close
  3. Etherium BlueEdge 2 · Colour: Dry · ΔE 11, fair
  4. Corax WhiteFine edge · Colour: Base · ΔE 12, loose

Pro Acryl

  1. Blue (005)Base · Standard / Signature / AMP · ΔE 11, fair
  2. Faded Ultramarine (013)Edge 1 · Standard / Signature / AMP · ΔE 8, fair
  3. Grey Blue (055)Edge 2 · Standard / Signature / AMP · ΔE 18, loose
  4. White Blue (S04)Fine edge · Standard / Signature / AMP · ΔE 14, loose

Vallejo

  1. Imperial Blue (72.020)Base · Game Color · ΔE 3, close
  2. Ultramarine Blue (72.022)Edge 1 · Game Color · ΔE 6, close
  3. Elfic Blue (72.117)Edge 2 · Game Color · ΔE 10, fair
  4. Glacier Blue (72.095)Fine edge · Game Color · ΔE 7, fair

AK Interactive

  1. Power Blue (AK17026)Base · AK Quick Gen · ΔE 9, fair
  2. Blue Violet (AK11070)Edge 1 · 3rd Gen Pastel · ΔE 14, loose
  3. RAF Azure Blue (AK11845)Edge 2 · 3rd Gen Air Series · ΔE 12, loose
  4. WWI German Light Blue (AK11806)Fine edge · 3rd Gen Air Series · ΔE 9, fair

Two Thin Coats

  1. Eldar RobeBase · Triads: shadows · ΔE 7, fair
  2. Leviathan BlueEdge 1 · Triads: highlights · ΔE 10, fair
  3. Amulet PurpleEdge 2 · Brights · ΔE 16, loose
  4. Decadent PurpleFine edge · Triads: highlights · ΔE 9, fair

Tamiya

  1. Racing Blue (TS-51)Base · TS Spray · ΔE 9, fair
  2. Blue Violet (PS-35)Edge 1 · PS Spray (polycarbonate) · ΔE 4, close
  3. Light Ghost Gray (AS-26)Edge 2 · AS Spray (aircraft) · ΔE 23, loose
  4. Insignia White (US Navy) (AS-20)Fine edge · AS Spray (aircraft) · ΔE 19, loose

Scale75

  1. Tesla Blue (SC52)Base · Scalecolor · ΔE 10, fair
  2. Braineater Azure (SFG12)Edge 1 · Fantasy & Games · ΔE 7, fair
  3. Artic Blue (Artist)Edge 2 · Scalecolor Artist · ΔE 24, loose
  4. Artic Blue (SC05)Fine edge · Scalecolor · ΔE 16, loose

Green Stuff World

  1. Blue Base (4115)Base · Opaque Colors · ΔE 9, fair
  2. Summersea Blue (1793)Edge 1 · Acrylic Colors · ΔE 16, loose
  3. Glazier Blue (4127)Edge 2 · Opaque Colors · ΔE 16, loose
  4. Gypsum White (4128)Fine edge · Opaque Colors · ΔE 17, loose

Red armour

Target ramp (darkest to lightest):

Closest fit overall: Army Painter (average ΔE 4.9 per step).

Army Painter

  1. Resplendent RedBase · Warpaints Fanatic · ΔE 4, close
  2. Topaz SkinEdge 1 · Warpaints Fanatic · ΔE 4, close
  3. Raging RougeEdge 2 · Warpaints Fanatic · ΔE 6, fair
  4. Opal SkinFine edge · Warpaints Fanatic · ΔE 6, close

Citadel / Warhammer

  1. Carmine Blades (T4)Base · Tone Pro · ΔE 6, fair
  2. Carmine Blades (T5)Edge 1 · Tone Pro · ΔE 9, fair
  3. Celestine Skin (T2)Edge 2 · Tone Pro · ΔE 12, fair
  4. Deepkin FleshFine edge · Colour: Layer · ΔE 14, loose

Pro Acryl

  1. Alizarin Crimson Hue (E022)Base · Expert Acrylics · ΔE 8, fair
  2. Beige Red (S05)Edge 1 · Standard / Signature / AMP · ΔE 16, loose
  3. Advanced Flesh Tone (S17)Edge 2 · Standard / Signature / AMP · ΔE 15, loose
  4. Pale Pink (043)Fine edge · Standard / Signature / AMP · ΔE 6, close

Vallejo

  1. Carmine Red (70.908)Base · Model Color · ΔE 2, close
  2. German Orange (70.805)Edge 1 · Model Color · ΔE 4, close
  3. Athena Skin (72.107)Edge 2 · Game Color · ΔE 6, fair
  4. Pale Flesh (72.003)Fine edge · Game Color · ΔE 14, loose

AK Interactive

  1. Infernal Red (AK17037)Base · AK Quick Gen · ΔE 8, fair
  2. Vivid Flesh (AK17036)Edge 1 · AK Quick Gen · ΔE 8, fair
  3. Old Rose (AK11062)Edge 2 · 3rd Gen Standard · ΔE 10, fair
  4. Pastel Pink (AK11059)Fine edge · 3rd Gen Pastel · ΔE 14, loose

Two Thin Coats

  1. Sanguine ScarletBase · Triads: midtones · ΔE 8, fair
  2. Evil Eye RedEdge 1 · Triads: highlights · ΔE 5, close
  3. Elven SkinEdge 2 · Triads: highlights · ΔE 23, loose
  4. Ivory TuskFine edge · Triads: midtones · ΔE 16, loose

Tamiya

  1. Dull Red (TS-33)Base · TS Spray · ΔE 17, loose
  2. Flat Earth (XF-52)Edge 1 · XF Flat Acrylic · ΔE 15, loose
  3. Pink (PS-11)Edge 2 · PS Spray (polycarbonate) · ΔE 25, loose
  4. J.A. Gray (XF-14)Fine edge · XF Flat Acrylic · ΔE 19, loose

Scale75

  1. Deep Red (SC35)Base · Scalecolor · ΔE 5, close
  2. Kalahari Orange (SC14)Edge 1 · Scalecolor · ΔE 17, loose
  3. Pink Flesh (SC21)Edge 2 · Scalecolor · ΔE 7, fair
  4. Pale Skin (SC17)Fine edge · Scalecolor · ΔE 7, fair

Green Stuff World

  1. Sangria Red (1789)Base · Acrylic Colors · ΔE 8, fair
  2. Dark Rose Tan (4119)Edge 1 · Opaque Colors · ΔE 8, fair
  3. Elven Flesh (1845)Edge 2 · Acrylic Colors · ΔE 16, loose
  4. Whitecap Beige (3259)Fine edge · Acrylic Colors · ΔE 13, loose

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